Blockchain in Media & Entertainment Market Size, Share, Trends, Growth 2032

Blockchain in Media & Entertainment Market

Blockchain in Media & Entertainment Market By Providers (Application, Middleware, Infrastructure), By Application (Licensing & Rights Management, Digital Advertising, Smart Contracts, Content Security, Payments, Online Gaming), By Enterprise Size (Large Enterprises, SMEs), and by Region: Global Industry Perspective, Comprehensive Analysis and Forecast, 2024 – 2032-

Category: Technology & Media Report Format : PDF Pages: 172 Report Code: ZMR-5379 Published Date: Oct-2024 Status : Published
Market Size in 2023 Market Forecast in 2032 CAGR (in %) Base Year
USD 587.27 Million USD 20749.38 Million 48.6% 2023

Blockchain in Media & Entertainment Market

Blockchain in Media & Entertainment Market Insights

According to Zion Market Research, the global Blockchain in Media & Entertainment Market was worth USD 587.27 Million in 2023. The market is forecast to reach USD 20749.38 Million by 2032, growing at a compound annual growth rate (CAGR) of 48.6% during the forecast period 2024-2032.

The report offers a comprehensive analysis of the market, highlighting the factors that will determine growth, potential challenges, and opportunities that could emerge in the Blockchain in Media & Entertainment industry over the next decade.

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Blockchain in Media & Entertainment Market: Overview

The report includes in-depth analysis of the strategies adopted by utmost competitors in the global blockchain in media & entertainment market. The research study contains market attractiveness analysis, wherein providers, application, enterprise size, and regional segments are benchmarked on the basis of their market size and growth rate.

Blockchain in Media & Entertainment MarketRequest Free Sample

Blockchain in Media & Entertainment Market: Segmentation

The research study provides a decisive view on the global blockchain in media & entertainment market based on providers, application, enterprise size, and Region. All the segments of blockchain in media & entertainment market have been analyzed based on the past, present, and future trends. The market is estimated from 2024-2032.

Blockchain in Media & Entertainment Market: Report Scope

Report Attributes Report Details
Report Name Blockchain in Media & Entertainment Market
Market Size in 2023 USD 587.27 Million
Market Forecast in 2032 USD 20749.38 Million
Growth Rate CAGR of 48.6%
Number of Pages 110
Key Companies Covered IBM Corporation, Bitfury USA Inc., Amazon Web Providers, Microsoft Corporation, Infosys Limited, SAP SE, GuardTime, AS, Oracle Corporation, Accenture PLC, Factom Inc. among others
Segments Covered By Providers, By Application, By Enterprise Size And By Region
Regions Covered North America, Europe, Asia Pacific (APAC), Latin America, Middle East, and Africa (MEA)
Base Year 2023
Historical Year 2018 to 2022
Forecast Year 2024 - 2032
Customization Scope Avail customized purchase options to meet your exact research needs. Request For Customization

Blockchain in Media & Entertainment Market: Regional Analysis

The regional segmentation consists the past, present, and forecasted demand for Middle East & Africa, North America, Asia Pacific, Latin America, and Europe. The regional segment is further divided into the U.S., UK, France, Germany, China, Japan, India, and Brazil among others.

Blockchain in Media & Entertainment Market: Competitive Players

Some major players of the global blockchain in media & entertainment market are:

  • IBM Corporation
  • Bitfury USA Inc.
  • Amazon Web Providers
  • Microsoft Corporation
  • Infosys Limited
  • SAP SE
  • GuardTime
  • AS
  • Oracle Corporation
  • Accenture PLC
  • Factom Inc.

The report segments global blockchain in media & entertainment market:

Global Blockchain in Media & Entertainment Market: Providers Segment Analysis

  • Application
  • Middleware
  • Infrastructure

Global Blockchain in Media & Entertainment Market: Application Segment Analysis

Global Blockchain in Media & Entertainment Market: Enterprise Size Segment Analysis

  • Large Enterprises
  • SMEs

Global Blockchain in Media & Entertainment Market: Regional Segment Analysis

  • North America
    • The U.S.
    • Canada
  • Europe
    • France
    • The UK
    • Spain
    • Germany
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Southeast Asia
    • Rest of Asia Pacific
  • Latin America
    • Brazil
    • Mexico
    • Rest of Latin America
  • Middle East & Africa
    • GCC
    • South Africa
    • Rest of Middle East & Africa

Table Of Content

Methodology

FrequentlyAsked Questions

Decentralised ledger technology (DLT) is employed in the media and entertainment sector to verify and manage transactions, safeguard intellectual property, and enhance transparency and efficiency throughout the content creation, distribution, and consumption processes. This is known as blockchain technology. Blockchain is instrumental in addressing obstacles associated with content ownership, piracy, rights administration, and royalty distribution.

The adoption of solutions that secure intellectual property, prevent piracy, and verify content ownership will be driven by the growing demand. Blockchain technology provides immutable recordings that can safeguard the rights of creators and guarantee equitable royalty distribution.

According to Zion Market Research, the global Blockchain in Media & Entertainment Market was worth USD 587.27 Million in 2023. The market is forecast to reach USD 20749.38 Million by 2032.

According to Zion Market Research, the global Blockchain in Media & Entertainment Market a compound annual growth rate (CAGR) of 48.6% during the forecast period 2024-2032.

The regional segmentation consists the past, present, and forecasted demand for Middle East & Africa, North America, Asia Pacific, Latin America, and Europe. The regional segment is further divided into the U.S., UK, France, Germany, China, Japan, India, and Brazil among others.

IBM Corporation, Bitfury USA Inc., Amazon Web Providers, Microsoft Corporation, Infosys Limited, SAP SE, GuardTime, AS, Oracle Corporation, Accenture PLC, Factom Inc. among others

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