Affective Computing Market Size, Share, And Growth Report 2032

Affective Computing Market

Affective Computing Market By Technology (Touch-Based and Touchless), By Software (Gesture Recognition, Speech Recognition, Enterprise Software, Facial Feature Extraction, and Analytics Software), By Hardware (Sensors, Cameras, Storage Devices and Processors, and Others), and By Vertical (BFSI, Media & Entertainment, Government, Defense, Healthcare, IT & Telecom, Retail, and Automotive): Global Industry Perspective, Comprehensive Analysis, and Forecast, 2024-2032

Category: Technology & Media Report Format : PDF Pages: 168 Report Code: ZMR-776 Published Date: Sep-2024 Status : Published
Market Size in 2023 Market Forecast in 2032 CAGR (in %) Base Year
USD 60.25 Billion USD 373.43 Billion 22.47% 2023

Table Of Content

  • Chapter 1. Preface
    • 1.1. Report Description
      • 1.1.1. Objective
      • 1.1.2. Target Audience
      • 1.1.3. Unique Selling Proposition (USP) & Offerings
    • 1.2. Research Scope
    • 1.3. Research Methodology
      • 1.3.1. Market Research Process
      • 1.3.2. Market Research Methodology
      • 1.3.3. Level 1: Primary Research
      • 1.3.4. Level 2: Secondary Research
      • 1.3.5. Level 3: Data Validation and Expert Panel Assessment Report Description and Scope
  •  
  • Chapter 2. Executive Summary
    • 2.1. Global Affective Computing Market, 2016-2025 (USD Billion)
    • 2.2. Affective Computing Market: Snapshot
  •  
  • Chapter 3. Global Affective Computing Market - Industry Analysis
    • 3.1. Introduction
    • 3.2. Industry ecosystem analysis
    • 3.3. Technology landscape
    • 3.4. Market Drivers
      • 3.4.1. North America
      • 3.4.2. Europe
      • 3.4.3. Asia Pacific
        • 3.4.3.1. Increasing Adoption of Wearable Devices
      • 3.4.4. Latin America
      • 3.4.5. MEA
    • 3.5. Restraints
      • 3.5.1. Absence of Governing Bodies and Regulations
    • 3.6. Opportunity
      • 3.6.1. Adoption of Cloud-Based Technology and IoT
    • 3.7. Innovation & sustainability
    • 3.8. Regulatory landscape
    • 3.9. Porter's Five Forces Analysis
    • 3.10. PESTLE Analysis
    • 3.11. Affective Computing Market: Market Attractiveness Analysis
      • 3.11.1. Market Attractiveness Analysis by Technology
      • 3.11.2. Market Attractiveness Analysis by Software
      • 3.11.3. Market Attractiveness Analysis by Hardware
      • 3.11.4. Market Attractiveness Analysis by Vertical
      • 3.11.5. Market Attractiveness Analysis by Region
  •  
  • Chapter 4. Global Affective Computing Market - Competitive Landscape
    • 4.1. Company Market Share Analysis, 2018
    • 4.2. Strategic Development
      • 4.2.1. Acquisitions and Mergers
      • 4.2.2. New Product Launch
      • 4.2.3. Agreements, Partnerships, Collaborations, and Joint Ventures
      • 4.2.4. Research & Development and Regional Expansion
  •  
  • Chapter 5. Affective Computing Market - Technology Analysis
    • 5.1. Global Affective Computing Market Share, by Technology, 2018 and 2025
    • 5.2. Global Affective Computing Market by Touch-Based, 2016-2025 (USD Billion)
    • 5.3. Global Affective Computing Market by Touchless, 2016-2025 (USD Billion)
  •  
  • Chapter 6. Affective Computing Market - Software Analysis
    • 6.1. Global Affective Computing Market Share, by Software, 2018 and 2025
    • 6.2. Global Affective Computing Market by Speech Recognition, 2016-2025 (USD Billion)
    • 6.3. Global Affective Computing Market by Gesture Recognition, 2016-2025 (USD Billion)
    • 6.4. Global Affective Computing Market by Facial Feature Extraction, 2016-2025 (USD Billion)
    • 6.5. Global Affective Computing Market by Analytics Software, 2016-2025 (USD Billion)
    • 6.6. Global Affective Computing Market by Enterprise Software, 2016-2025 (USD Billion)
  •  
  • Chapter 7. Affective Computing Market - Hardware Analysis
    • 7.1. Global Affective Computing Market Share, by Hardware, 2018 and 2025
    • 7.2. Global Affective Computing Market by Sensors, 2016-2025 (USD Billion)
    • 7.3. Global Affective Computing Market by Cameras, 2016-2025 (USD Billion)
    • 7.4. Global Affective Computing Market by Storage Devices and Processors, 2016-2025 (USD Billion)
    • 7.5. Global Affective Computing Market by Others, 2016-2025 (USD Billion)
  •  
  • Chapter 8. Affective Computing Market - Vertical Analysis
    • 8.1. Global Affective Computing Market Share, by Vertical, 2018 and 2025
    • 8.2. Global Affective Computing Market by Media and Entertainment, 2016-2025 (USD Billion)
    • 8.3. Global Affective Computing Market by Government, 2016-2025 (USD Billion)
    • 8.4. Global Affective Computing Market by Defense, 2016-2025 (USD Billion)
    • 8.5. Global Affective Computing Market by Healthcare, 2016-2025 (USD Billion)
    • 8.6. Global Affective Computing Market By IT and Telecom, 2016-2025 (USD Billion)
    • 8.7. Global Affective Computing Market by Retail, 2016-2025 (USD Billion)
    • 8.8. Global Affective Computing Market by Automotive, 2016-2025 (USD Billion)
    • 8.9. Global Affective Computing Market by BFSI, 2016-2025 (USD Billion)
  •  
  • Chapter 9. Affective Computing Market - Regional Analysis
    • 9.1. Global Affective Computing Market Share, By Region, 2018 and 2025
    • 9.2. North America
      • 9.2.1. North America Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.2.2. North America Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.2.3. North America Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.2.4. North America Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.2.5. North America Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.2.6. The U.S.
        • 9.2.6.1. The U.S. Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.2.6.2. The U.S. Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.2.6.3. The U.S. Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.2.6.4. The U.S. Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.2.7. Canada
        • 9.2.7.1. Canada Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.2.7.2. Canada Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.2.7.3. Canada Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.2.7.4. Canada Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.3. Europe
      • 9.3.1. Europe Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.3.2. Europe Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.3.3. Europe Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.3.4. Europe Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.3.5. Europe Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.3.6. UK
        • 9.3.6.1. UK Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.6.2. UK Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.6.3. UK Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.6.4. UK Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.3.7. France
        • 9.3.7.1. France Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.7.2. France Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.7.3. France Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.7.4. France Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.3.8. Germany
        • 9.3.8.1. Germany Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.8.2. Germany Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.8.3. Germany Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.8.4. Germany Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.3.9. Rest of Europe
        • 9.3.9.1. Rest of Europe Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.3.9.2. Rest of Europe Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.3.9.3. Rest of Europe Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.3.9.4. Rest of Europe Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.4. Asia Pacific
      • 9.4.1. Asia Pacific Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.4.2. Asia Pacific Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.4.3. Asia Pacific Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.4.4. Asia Pacific Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.4.5. Asia Pacific Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.4.6. China
        • 9.4.6.1. China Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.6.2. China Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.6.3. China Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.6.4. China Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.4.7. Japan
        • 9.4.7.1. Japan Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.7.2. Japan Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.7.3. Japan Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.7.4. Japan Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.4.8. India
        • 9.4.8.1. India Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.8.2. India Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.8.3. India Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.8.4. India Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.4.9. Rest of Asia Pacific
        • 9.4.9.1. Rest of Asia Pacific Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.4.9.2. Rest of Asia Pacific Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.4.9.3. Rest of Asia Pacific Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.4.9.4. Rest of Asia Pacific Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.5. Latin America
      • 9.5.1. Latin America Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.5.2. Latin America Affective Computing Market Revenue, By Technology, 2016-2025 (USD Billion)
      • 9.5.3. Latin America Affective Computing Market Revenue, By Software, 2016-2025 (USD Billion)
      • 9.5.4. Latin America Affective Computing Market Revenue, By Hardware, 2016-2025 (USD Billion)
      • 9.5.5. Latin America Affective Computing Market Revenue, By Vertical, 2016-2025 (USD Billion)
      • 9.5.6. Brazil
        • 9.5.6.1. Brazil Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.5.6.2. Brazil Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.5.6.3. Brazil Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.5.6.4. Brazil Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
      • 9.5.7. Rest of Latin America
        • 9.5.7.1. Rest of Latin America Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
        • 9.5.7.2. Rest of Latin America Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
        • 9.5.7.3. Rest of Latin America Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
        • 9.5.7.4. Rest of Latin America Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
    • 9.6. The Middle East and Africa
      • 9.6.1. The Middle East and Africa Affective Computing Market Revenue, 2016-2025 (USD Billion)
      • 9.6.2. The Middle East and Africa Affective Computing Market Revenue, by Technology, 2016-2025 (USD Billion)
      • 9.6.3. The Middle East and Africa Affective Computing Market Revenue, by Software, 2016-2025 (USD Billion)
      • 9.6.4. The Middle East and Africa Affective Computing Market Revenue, by Hardware, 2016-2025 (USD Billion)
      • 9.6.5. The Middle East and Africa Affective Computing Market Revenue, by Vertical, 2016-2025 (USD Billion)
  •  
  • Chapter 10. Company Profiles
    • 10.1. IBM Corporation
      • 10.1.1. Overview
      • 10.1.2. Financials
      • 10.1.3. Product portfolio
      • 10.1.4. Business strategy
      • 10.1.5. Recent developments
    • 10.2. Google
      • 10.2.1. Overview
      • 10.2.2. Financials
      • 10.2.3. Product portfolio
      • 10.2.4. Business strategy
      • 10.2.5. Recent developments
    • 10.3. Saffron Technology
      • 10.3.1. Overview
      • 10.3.2. Financials
      • 10.3.3. Product portfolio
      • 10.3.4. Business strategy
      • 10.3.5. Recent developments
    • 10.4. Microsoft Corporation
      • 10.4.1. Overview
      • 10.4.2. Financials
      • 10.4.3. Product portfolio
      • 10.4.4. Business strategy
      • 10.4.5. Recent developments
    • 10.5. Affectiva
      • 10.5.1. Overview
      • 10.5.2. Financials
      • 10.5.3. Product portfolio
      • 10.5.4. Business strategy
      • 10.5.5. Recent developments
    • 10.6. Softkinteic System
      • 10.6.1. Overview
      • 10.6.2. Financials
      • 10.6.3. Product portfolio
      • 10.6.4. Business strategy
      • 10.6.5. Recent developments
    • 10.7. Eyesight Technologies
      • 10.7.1. Overview
      • 10.7.2. Financials
      • 10.7.3. Product portfolio
      • 10.7.4. Business strategy
      • 10.7.5. Recent developments
    • 10.8. Cognitec Systems
      • 10.8.1. Overview
      • 10.8.2. Financials
      • 10.8.3. Product portfolio
      • 10.8.4. Business strategy
      • 10.8.5. Recent developments
    • 10.9. Elliptic Labs
      • 10.9.1. Overview
      • 10.9.2. Financials
      • 10.9.3. Product portfolio
      • 10.9.4. Business strategy
      • 10.9.5. Recent developments
    • 10.10. Pyreos
      • 10.10.1. Overview
      • 10.10.2. Financials
      • 10.10.3. Product portfolio
      • 10.10.4. Business strategy
      • 10.10.5. Recent developments

Table Of Figures

List of Figures

1. Global Affective Computing Market Segmentation by Technology, Software, Hardware, Vertical, and Geography
2. Global Affective Computing Market, 2016–2025 (USD Billion)
3. Porter’s Five Forces Analysis
4. Global Affective Computing Market Attractiveness, by Technology
5. Global Affective Computing Market Attractiveness, by Software
6. Global Affective Computing Market Attractiveness, by Hardware
7. Global Affective Computing Market Attractiveness, by Vertical
8. Global Affective Computing Market Attractiveness, by Region
9. Global Affective Computing Market Share, by Technology, 2018 and 2025
10. Global Affective Computing Market by Touch-Based, 2016–2025 (USD Billion)
11. Global Affective Computing Market by Touchless, 2016–2025 (USD Billion)
12. Global Affective Computing Market Share, by Software, 2018 and 2025
13. Global Affective Computing Market by Speech Recognition, 2016–2025 (USD Billion)
14. Global Affective Computing Market by Gesture Recognition, 2016–2025 (USD Billion)
15. Global Affective Computing Market by Facial Feature Extraction, 2016–2025 (USD Billion)
16. Global Affective Computing Market by Analytics Software, 2016–2025 (USD Billion)
17. Global Affective Computing Market by Enterprise Software, 2016–2025 (USD Billion)
18. Global Affective Computing Market Share, by Hardware, 2018 and 2025
19. Global Affective Computing Market by Sensors, 2016–2025 (USD Billion)
20. Global Affective Computing Market by Cameras, 2016–2025 (USD Billion)
21. Global Affective Computing Market by Storage Devices and Processors, 2016–2025 (USD Billion)
22. Global Affective Computing Market by Others, 2016–2025 (USD Billion)
23. Global Affective Computing Market Share, by Vertical, 2018 and 2025
24. Global Affective Computing Market by Media and Entertainment, 2016–2025 (USD Billion)
25. Global Affective Computing Market by Government, 2016–2025 (USD Billion)
26. Global Affective Computing Market by Defense, 2016–2025 (USD Billion)
27. Global Affective Computing Market by Healthcare, 2016–2025 (USD Billion)
28. Global Affective Computing Market By IT and Telecom, 2016–2025 (USD Billion)
29. Global Affective Computing Market by Retail, 2016–2025 (USD Billion)
30. Global Affective Computing Market by Automotive, 2016–2025 (USD Billion)
31. Global Affective Computing Market by BFSI, 2016–2025 (USD Billion)
32. Global Affective Computing Market Share, by Region, 2018 and 2025
33. North America Affective Computing Market, 2016–2025 (USD Billion)
34. Europe Affective Computing Market, 2016–2025 (USD Billion)
35. Asia Pacific Affective Computing Market, 2016-2025(USD Billion)
36. Latin America Affective Computing Market, 2016–2025 (USD Billion)
37. The Middle East and Africa Affective Computing Market, 2016–2025 (USD Billion)


Table Of Tables

List of Tables

1. Global Affective Computing Market snapshot
2. Drivers of the Affective Computing Market: Impact analysis
3. Restraints of the Affective Computing Market: Impact analysis
4. North America Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion)
5. North America Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
6. North America Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
7. North America Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
8. The U.S. Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
9. The U.S. Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
10. The U.S. Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
11. The U.S. Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
12. Canada Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
13. Canada Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
14. Canada Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
15. Canada Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
16. Europe Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
17. Europe Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
18. Europe Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
19. Europe Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
20. UK Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
21. UK Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
22. UK Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
23. UK Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
24. France Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
25. France Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
26. France Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
27. France Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
28. Germany Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
29. Germany Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
30. Germany Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
31. Germany Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
32. Rest of Europe Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
33. Rest of Europe Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
34. Rest of Europe Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
35. Rest of Europe Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
36. Asia Pacific Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
37. Asia Pacific Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
38. Asia Pacific Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
39. Asia Pacific Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
40. China Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
41. China Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
42. China Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
43. China Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
44. Japan Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
45. Japan Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
46. Japan Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
47. Japan Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
48. India Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
49. India Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
50. India Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
51. India Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
52. Rest of Asia Pacific Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
53. Rest of Asia Pacific Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
54. Rest of Asia Pacific Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
55. Rest of Asia Pacific Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
56. Latin America Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
57. Latin America Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
58. Latin America Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
59. Latin America Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
60. Brazil Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
61. Brazil Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
62. Brazil Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
63. Brazil Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
64. Rest of Latin America Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
65. Rest of Latin America Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
66. Rest of Latin America Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
67. Rest of Latin America Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)
68. The Middle East and Africa Affective Computing Market Revenue, By Technology, 2016–2025 (USD Billion) 
69. The Middle East and Africa Affective Computing Market Revenue, By Software, 2016–2025 (USD Billion)
70. The Middle East and Africa Affective Computing Market Revenue, By Hardware, 2016–2025 (USD Billion)
71. The Middle East and Africa Affective Computing Market Revenue, By Vertical, 2016–2025 (USD Billion)

Methodology

FrequentlyAsked Questions

Affective computing is also referred to as artificial emotional intelligence/emotion AI. It is the development and study of devices that can interpret, recognize, simulate, and process effects created by humans. Affective computing is a mixture of computer science, psychology, and cognitive science.

According to study, the Affective Computing Market size was worth around USD 3.25 billion in 2023 and is predicted to grow to around USD 7.77 billion by 2032.

The CAGR value of Affective Computing Market is expected to be around 10.15% during 2024-2032.

North America has been leading the Affective Computing Market and is anticipated to continue on the dominant position in the years to come.

The Affective Computing Market is led by players like IBM, Google, Saffron Technology, Microsoft Corporation, Affectiva, Softkinteic System, Eyesight Technologies, Cognitec Systems, Elliptic Labs, and Pyreos.

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