Market Size in 2023 | Market Forecast in 2032 | CAGR (in %) | Base Year |
---|---|---|---|
USD 2.62 Billion | USD 21.80 Billion | 23.6% | 2023 |
Zion Market Research has published a report on the global Interactive Projector Market, estimating its value at USD 2.62 Billion in 2023, with projections indicating that it will reach USD 21.80 Billion by 2032. The market is expected to expand at a compound annual growth rate (CAGR) of 23.6% over the forecast period 2024-2032. The report explores the factors fueling market growth, the hitches that could hamper this expansion, and the opportunities that may arise in the Interactive Projector Market industry. Additionally, it offers a detailed analysis of how these elements will affect market demand dynamics and market performance throughout the forecast period.
The global Interactive Projector market accounted for USD 1,293.1 Million in 2020 and is expected to reach USD 5,810.7 Million by 2028, growing at a CAGR of around 21.5% between 2021 and 2028.
An interactive projector is an institutional tool that makes any surface interactive. It provides efficient user interaction, multi-touch collaboration, real-time learning, and PC-free interactivity and enables easy integration of materials.
Rapidly increase in adoption of e-learning in the education and corporate sector is likely to spur the demand for the market. With the advent of faster telecommunication technologies and networking, the e-learning market is expected to gain a major traction in the market. The developing economies like Malaysia, Vietnam, and Thailand transformed the interactive projector market into a bustling industry with vast revenue opportunities for e-learning.
The entrance of new players in the Interactive Projector market is also set to propel the market growth For instance, in January 2018, at the CES (Consumer Electronics Show), Sony Electronics rolled out 4K Ultra Short Throw Projector equipped with 2500 lumens laser projection’s high brightness, thereby powering the development of interactive projector market.
COVID-19 has impacted the businesses across the globe. The imposed lockdown and spread of the contagious virus has slowed down the operations in various industries including chemical, metallurgy, Mechanical and many more. Measures such as restriction and lockdown across the globe have been explicit and unprecedented. It has further disrupted supply chains, delayed projects and created labor shortage.
Various industry across the globe delays due to the ongoing the project due to slowdown of manufacturing. These factors are likely to hamper the growth of the Interactive Projector market in 2020.
The low price of interactive projectors in comparison to other interactive gadgets such as interactive flat panel displays and interactive whiteboards is the major reason to boost the development of interactive projector market. Interactive projectors can be employed on any surface and offers the similar quality, unlike interactive flat displays. In addition to this, the appearance of virtual learning and e-learning is also likely to add to the considerable growth of interactive projector market in the near future. E-Learning is attaining popularity in educational agencies all over the globe and the interactive projector is a perfect tool to offer content with rich material. Virtual learning assists bolster interactivity between teachers & students and has allowed the ease of access to education, thereby fostering the interactive projector market. Using interactive projector, remote learning has become achievable via live sessions, webinars, and video lectures, enhancing the development of the interactive projector market.
On the other hand, high cost of the interactive projector and lack of awareness is hindering the growth of interactive projector market. Nevertheless, technological enhancements in the interactive projector can propel the further development of interactive projector market.
Report Attributes | Report Details |
---|---|
Report Name | Interactive Projector Market |
Market Size in 2023 | USD 2.62 Billion |
Market Forecast in 2032 | USD 21.80 Billion |
Growth Rate | CAGR of 23.6% |
Number of Pages | 145 |
Key Companies Covered | ProVision Technologies, Texas Instruments Incorporated, Epson America, Inc., Mitsubishi Electric Visual and Imaging Systems, InFocus Corporation, BenQ Corporation, Hitachi, Ltd., Touchjet, Inc., Sony Electronics Inc., and CASIO AMERICA INC. among others |
Segments Covered | By Product Type, By Application And By Region |
Regions Covered | North America, Europe, Asia Pacific (APAC), Latin America, Middle East, and Africa (MEA) |
Base Year | 2023 |
Historical Year | 2018 to 2022 |
Forecast Year | 2024 - 2032 |
Customization Scope | Avail customized purchase options to meet your exact research needs. Request For Customization |
On the basis of Type, Interactive Projector market has been divided as Short Throw, Ultra Short Throw, and Standard Throw. Ultra short throw projectors segment is likely to grow at the highest rate over the coming years. In ultra short throw projectors, distance between screen and projector is smallest compared to the short throw and standard throw projector
On the basis of application, the market is segmented into Education, Corporate, and Government. Education segment is likely to experience noteworthy growth for the global Interactive Projector market in the forecast period.
In North America, rising penetration of interactive projectors in the corporate realm and rising support from government to accept different technologies in education sector fuels the development of interactive projector market. Economically developing nations such as Japan, India, and China are also likely to drive the development of interactive projector market in years to come. Ultra short throw projectors sector held uppermost share of interactive projector market as it gets rid of various issues related with interactive systems such as intrusive footprint and eye glare.
The major players operating Interactive Projector market are ProVision Technologies, Texas Instruments Incorporated, Epson America, Inc., Mitsubishi Electric Visual and Imaging Systems, InFocus Corporation, BenQ Corporation, Hitachi, Ltd., Touchjet, Inc., Sony Electronics Inc., and CASIO AMERICA INC. among others.
FrequentlyAsked Questions
The global Interactive Projector Market was valued at USD 1,293.1 Million in 2020.
The global Interactive Projector Market is expected to reach USD 5,810.7 Million by 2028, growing at a CAGR of 21.5% between 2021 to 2028.
Some of the key factors driving the global Interactive Projector Market growth are Emergence Of Virtual Learning And E-Learning`.
Rising penetration of interactive projectors in the corporate realm and rising support from government to accept different technologies in education sector fuels the development of interactive projector market in North America. Economically developing nations such as Japan, India, and China are also likely to drive the development of interactive projector market in years to come.
Some of the major players of global Interactive Projector market includes ProVision Technologies, Texas Instruments Incorporated, Epson America, Inc., Mitsubishi Electric Visual and Imaging Systems, InFocus Corporation, BenQ Corporation, Hitachi, Ltd., Touchjet, Inc., Sony Electronics Inc., and CASIO AMERICA INC. among others.
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