Visual Computing Market Size, Share, And Growth Report 2032

Visual Computing Market

Visual Computing Market By Component (Software and Hardware), By Display Platform (Monitors, Interactive Whiteboards, and Others), By Industry (Media & Entertainment, Automotive, Healthcare, Gaming, and Others), and By Region - Global And Regional Industry Overview, market Intelligence, Comprehensive Analysis, Historical Data, And Forecasts 2024–2032

Category: Semiconductor & Electronics Report Format : PDF Pages: 138 Report Code: ZMR-949 Published Date: Aug-2024 Status : Published
Market Size in 2023 Market Forecast in 2032 CAGR (in %) Base Year
USD 27.16 Billion USD 169.95 Billion 22.6% 2023

Visual Computing Market: Size

The global Visual Computing Market size was worth around USD 27.16 billion in 2023 and is predicted to grow to around USD 169.95 billion by 2032 with a compound annual growth rate (CAGR) of roughly 22.6% between 2024 and 2032.

The study provides historical data from 2018 to 2022 along with a forecast from 2024 to 2032 based on revenue (USD billion). The report covers a forecast and an analysis of the Visual Computing Market on a global and regional level.

Global Visual Computing Market SizeRequest Free Sample

Visual Computing Market: Overview

Visual computing is the study of computer systems that deals with analysis and synthesis of visual data with the help of images and 3D models, such as image processing, computer graphics and computer vision, visualization, and virtual and augmented reality. This study also includes human-computer interaction, pattern recognition, digital libraries, and machine learning. In terms of its application, computer facial modeling comprises applications in sketch-based approaches, audio-visual training for modeling, and both physically- and geometric-based animation approaches.

The demand for visual computing has increased in the cyber world, which helps in transforming huge volumes of data into visuals. The surging demand for virtual reality and simulation products is anticipated to drive the growth of the visual computing market globally in the future. The rising use of graphics cards in gaming to accelerate game accuracy levels is also projected to fuel the global visual computing market development in the years ahead. Additionally, the rising demand for versatile games has led to update the features and technology available in the gaming world, thereby driving the global gaming industry. This has led the gaming manufacturers to add advanced features to the gaming experience to make it more appealing and attractive. This, in turn, is fuelling the visual computing market.

Global Visual Computing MarketRequest Free Sample

Visual Computing Market: Segmentation

The study provides a crucial view of the visual computing market based on component, display, industry, and region. All the segments of the visual computing market have been analyzed based on present and future trends and the market is estimated from 2024 to 2032.

By component, the market includes hardware and software.

The display platform segment of the market is fragmented into monitors, whiteboards, and others.

On the basis of industry, the visual computing market includes gaming, media and entertainment, healthcare, automotive, and others. The automotive industry is witnessing various updates related to visual computing technologies that will be soon applied in vehicles. The visual computing in the automotive sector is expected to be used for rearview cameras in certain vehicles to provide a better look during various movements of vehicles. The automobile sector is expected to grow in the future, owing to the increasing global demand for automotive, thereby propelling the visual computing market across the globe.

Visual Computing Market: Report Scope

Report Attributes Report Details
Report Name Visual Computing Market
Market Size in 2023 USD 27.16 Billion
Market Forecast in 2032 USD 169.95 Billion
Growth Rate CAGR of 22.6%
Number of Pages 138
Key Companies Covered Marvell Semiconductor, Intel Corporation, Cubix Corporation, NVidia Corporation, Bio Digital, Arm Limited, Advanced Micro Devices, Matrox Electronic Systems, Softkinetic, Imagination Technologies, Microsoft Azure, and Amazon Web Services
Segments Covered By component, By display, By industry and By Region
Regions Covered North America, Europe, Asia Pacific (APAC), Latin America, Middle East, and Africa (MEA)
Base Year 2023
Historical Year 2018 to 2022
Forecast Year 2024 - 2032
Customization Scope Avail customized purchase options to meet your exact research needs. Request For Customization

Visual Computing Market: Regional Analysis

The regional segment comprises the current and forecast demand for the Middle East and Africa, North America, Asia Pacific, Latin America, and Europe with further classification into the U.S., Canada, Mexico, UK, France, Germany, Italy, Spain, China, Japan, India, Australia, South Korea, Brazil, Argentina, UAE, Saudi Arabia, and South Africa.

By region, North America is projected to hold a substantial share of the global visual computing market, owing to the increasing demand for high-speed internet, huge investments made in research and development activities by prominent players of the visual computing market, and the presence of developed economies like the U.S. and Canada. In addition, the rising use of smartphones for gaming is also anticipated to boost this regional market growth over the forecast time period.

Visual Computing Market: Competitive Players

Some prominent players of the global visual computing market are:

  • Marvell Semiconductor
  • Intel Corporation
  • Cubix Corporation
  • NVidia Corporation
  • Bio Digital
  • Arm Limited
  • Advanced Micro Devices
  • Matrox Electronic Systems
  • Softkinetic
  • Imagination Technologies
  • Microsoft Azure
  • Amazon Web Services

The Global Visual Computing Market is segmented as follows:

Global Visual Computing Market: Component Analysis

  • Software
  • Hardware

Global Visual Computing Market: Display Platform Analysis

  • Monitors
  • Interactive Whiteboards
  • Others

Global Visual Computing Market: Industry Analysis

  • Media and Entertainment
  • Automotive
  • Healthcare
  • Gaming
  • Others

Global Visual Computing Market: Regional Analysis

  • North America
    • The U.S.
  • Europe
    • UK
    • France
    • Germany
  • Asia Pacific
    • China
    • Japan
    • India
  • Latin America
    • Brazil
  • Middle East and Africa

Table Of Content

Methodology

FrequentlyAsked Questions

Visual computing is a visual aspect of computing and deals with certain things that are related to computer vision, i.e., from mathematical equation to hardware behind each pixel of color. 

According to study, the Visual Computing Market size was worth around USD 27.16 billion in 2023 and is predicted to grow to around USD 169.95 billion by 2032.

The CAGR value of Visual Computing Market is expected to be around 22.6% during 2024-2032.

North America  has been leading the Visual Computing Market and is anticipated to continue on the dominant position in the years to come.

The Visual Computing Market is led by players like Marvell Semiconductor, Intel Corporation, Cubix Corporation, NVidia Corporation, Bio Digital, Arm Limited, Advanced Micro Devices, Matrox Electronic Systems, Softkinetic, Imagination Technologies, Microsoft Azure, and Amazon Web Services.

Choose License Type

  • zion payment modes

HappyClients

Office Address

Contact Us

Zion Market Research
Tel: +1 (302) 444-0166
USA/Canada Toll Free No.+1 (855) 465-4651

Asia Pacific Office

3rd Floor, Mrunal Paradise, Opp Maharaja Hotel, Pimple Gurav, Pune 411061, Maharashtra, India
Phone No +91 7768 006 007, +91 7768 006 008

Contact #

US OFFICE NO +1 (302) 444-0166
US/CAN TOLL FREE +1 (855) 465-4651
Email: sales@zionmarketresearch.com

We Are On Social

twitter

Industry Press Release

We Accept

We have secured system to process your transaction.

  • payment methods

Business Hours

Our support available to help you 24 hours a day, five days a week.

Monday - Friday: 9AM - 6PM

Saturday - Sunday: Closed